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Codex >> Bestiary >> Spirits

Magic made manifest, spirits embody the natural qualities of the world: the sky at dusk, the deep veins of the earth, the stillness of an icy pool. They take physical form but do not live and die as other beings do; they emerge spontaneously or when summoned, and disperse when their time has ended.
Animated armor w sword

Animated armor

This antique lumyn armor rises up without a body inside it. Only a pale blue mist shows the presence of its spiritual inhabitant.
Deep spirit

Deep spirit

Deep spirits normally lie quiescent underground, their existence marked in geologic time. Something has disturbed this one from its sleep, and driven it to madness. The earth trembles with every step of its rocky form.
Hand of the earthwarden

Earthwarden's fist

Larger than its brethren, the earth ripples outward from this creature to each of the smaller spawn.
Earthwarden avatar

Earthwarden's spawn

These earthen forms seem to be extensions of the Earthwarden itself, acting in concert to carry out its maddened will.
Ghost forgeborn

Ghostly forgeborn

This pale blue translucent form reminds you of certain spirits you've seen, but none have ever taken the form of kin or wilderkin.
Ghost cloaked

Ghostly guardian

This ghostly form is garbed similarly to the Still-Dreaming, but the symbol on its robes matches that of Veli's ancient forces.
Ghost hob

Ghostly hob

This pale blue translucent form reminds you of certain spirits you've seen, but none have ever taken the form of kin or wilderkin.
Ghost lumyn

Ghostly lumyn

This pale blue translucent form reminds you of certain spirits you've seen, but none have ever taken the form of kin or wilderkin.
Ghost mezoar

Ghostly mezoar

This pale blue translucent form reminds you of certain spirits you've seen, but none have ever taken the form of kin or wilderkin.
Ghost skavie

Ghostly skavie

This pale blue translucent form reminds you of certain spirits you've seen, but none have ever taken the form of kin or wilderkin.
Hamadryad

Hamadryad

These vesseled spirits of forest glades resemble trow -- or, more rarely, nix or trolls -- formed from leaves, vines, and sap instead of flesh, bone, and blood. Their eyes shine with Aether, and the tips of their horns and limbs leave faint spectral trails as they move.
Creepy tree

Inkwood scion

Inkwood is commonly used as an ingredient in inks for paper, bone, and tattoos - but from common inkwood trees, not animate scions like this one!
Moss scion

Meirwood scion

The common folk fear meirwood trees as homes of malevolent spirits; one can only imagine how they would feel about an angry, animate meirwood such as this scion.
Deep spirit

Rock spirit

Rock spirits normally lie quiescent underground, their existence marked in geologic time. Something has disturbed this one from its sleep, and driven it to madness. The earth trembles with every step of its rocky form.
Scion

Scion sapling

Scions are trees animated by spirits, capable of uprooting themselves and moving about, albeit slowly.
Water spirit

Water spirit

You've disturbed the rest of this spirit of the long-standing waters of these ruins.